			// <!-- 1301362067
			// This script is (C) Copyright 2004 Jim Tucek
			// Leave these comments alone!  For more info, visit
			// www.jracademy.com/~jtucek/email/ 
			
			function come(steel,closet,library) {
			steel += ' ';
			var edge = steel.length;
			var button = 0;
			var drawer = '';
			for(var heat = 0; heat < edge; heat++) {
			button = 0;
			while(steel.charCodeAt(heat) != 32) {
			button = button * 10;
			button = button + steel.charCodeAt(heat)-48;
			heat++;
			}
			drawer += String.fromCharCode(put(button,closet,library));
			}
			parent.location = 'm'+'a'+'i'+'l'+'t'+'o'+':'+drawer;
			}
			
			function knit(punishment,whine,companion) {
			punishment += ' ';
			var crystal = punishment.length;
			var difference = 0;
			for(var space = 0; space < crystal; space++) {
			difference = 0;
			while(punishment.charCodeAt(space) != 32) {
			difference = difference * 10;
			difference = difference + punishment.charCodeAt(space)-48;
			space++;
			}
			//document.write('&');
			//document.write('#');
			//document.write(put(difference,whine,companion));
			document.write(String.fromCharCode(put(difference,whine,companion)));
			}
			}
			
			function put(hero,invitation,hand) {
			if (hand % 2 == 0) {
			meter = 1;
			for(var moss = 1; moss <= hand/2; moss++) {
			reason = (hero*hero) % invitation;
			meter = (reason*meter) % invitation;
			}
			} else {
			meter = hero;
			for(var music = 1; music <= hand/2; music++) {
			reason = (hero*hero) % invitation;
			meter = (reason*meter) % invitation;
			}
			}
			return meter;
			}
			// -->
